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Old 2014-08-28, 11:49 PM   [Ignore Me] #90
Mordelicius
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Re: Top cause of players leaving PS2 (2014)


Seems they are reverting the alert changes.

In Emerald, VS just cap every continent while NC and TR just Indarside through it all. There's no reason to participate on multiple alerts that goes on and on. That is even when they recently changed it to 50-51% victory conditions.

Any future continent locking mechanics should prevent stacking in one continent. This will make it more challenging and rewarding to cap a continent.
Example:

Esamir Lock Conditions: 95% Esamir base capture + 33% base capture on 2 (or 3) other continents.

Sure, players may not be in Esamir, but the will still be a part of the process while withholding the 33% base percentage from a faction stacker, while fighting in Indar, or Hossin. This will bring back the multi-continent 'campaign' feel that was lost when they discontinued the Global Alerts .

These conditions should be explicitly stated in the Warpgate terminals for the non-alert event. Or better yet, it should be in the map.

Currently, too much continent stacking. This will remain true even if they revert back to the last alert/continent cap mechanics. It's almost as if it's a race who get to zerg through the continent first, while neglecting the other continents. And if one caps first, it's a race whether the next cap can be stopped or not.
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