Originally Posted by Rockit
Yes I know. I was spec ops most times myself. But I would hate to face the numbers the zerg has now with 2 squads and the open buildings as in PS2 and expect to last very long as to have an actual impact on large scale ops. You can either create an area where numbers are more equal or make the areas of denial a fortress and we all know how receptive SOE has been to that. Also, yeah here we go, if you really want to have pinpoint areas of denial you need linearity in battle flow. No I won't use the L-word but something like that would be needed.
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Oh I wasn't saying your idea was wrong, I was just trying to dispel the larger notion that population and size is the biggest problem.