PlanetSide Universe - View Single Post - Gameplay: Ideas on Day/Night, Night Vision and Certs
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Old 2011-07-31, 09:31 AM   [Ignore Me] #11
Vancha
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Re: Ideas on Day/Night, Night Vision and Certs


Originally Posted by FIREk View Post
But it won't. I may be wrong, but it seems like a complete pain in the ass to implement and optimize for performance. It's a cool idea, but I think client-side vision modes are more realistic.
I'm not willing to put anything past this Forgelight engine from what we've heard so far. Every time someone's gone "it'd be too big a performance hit" it's ended up being in-game.
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