PlanetSide Universe - View Single Post - Balancing Factor: Resource Storage Limit
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Old 2012-04-18, 10:51 AM   [Ignore Me] #14
Pollo Jack
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Re: Balancing Factor: Resource Storage Limit


I don't believe in punishing those that save their income. It is acceptable in a game like Star Craft where the goal is to mount a winning assault before the enemy can but this game will have no victory.

Someone that never pulls an aircraft will be less useful with it when they finally do. With the plans they have for vehicles I don't doubt missing out on a week or two of play will get you out of habit and more prone to losing your vehicle.

We don't need to worry about longevity, this is also an FPS not just an MMO. FPS players play the same game, map, and weapon setups over and over. We enjoy the challenge of fresh opponents along with the rivalry of old ones. If an MMO player leaves he will most likely come back on and off. I did this with DAoC and many of my friends did this with WoW.

The only think that might hinder longevity is adding poorly planned vehicles and weapons like last time.
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