PlanetSide Universe - View Single Post - How to add a Bomber/artillary track into the game.
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Old 2003-04-16, 01:04 PM   [Ignore Me] #38
BeerJedi
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I liked the idea of laser guided tomahawk missles (that can be shot down).

Two man crew.

1. Laser Handler
2. Gunner

The laser guy has to paint the target. The instant the target is painted, the shot can be fired. But the painter still has to keep the little red dot on the target.

If anyone has played old Team Fortress, the snipers used red laser sights for targeting. u couldn't see the beam, but u could see the red dot. And if he placed it on your head, u knew what it was.

In this case, if you saw the dot, its not instant death cause the missle still gotta get to you.

Also, if the laser is turned off, or the missle loses site, it becomes a dumb rocket and just crashes (no exp).

Give it more power than the normal missles/rockets out there.
3 sec reload time (one shot at a time) with a 20 max shots before outta ammo.

The missile's rocket trail will be a nice indicator to where the shot was fired from. Smoke trail straight up from the trees is a pretty obvious indicator.

counter measures....

An ACE can be applied to an vehicle by a combat engineer that can detect the laser site painting the specific vehicle. Giving the driver ample oppurtunity to manuever.
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