PlanetSide Universe - View Single Post - FPS still terrible.
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Old 2013-03-16, 08:59 PM   [Ignore Me] #26
Mordelicius
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Re: FPS still terrible.


Completely unplayable once it hits a threshhold. Once it start lagging ( when there are a large number of vehicles).

- Minimap information would lag, until you toggle the screen.
- Ammo won't pick-up from the ground. unless you toggle weapons.
- Animation would stutter from switching weapons to going through tunnels.
- Game can't tell if vehicle is destroyed or repaired. Once it figures it out, then it would randomly just blow. The HP from the vehicle would go full green, to 1/3, then to full red, then back up to 3/4 then back to red, flunctuating back and forth until you know it will eventually blow no matter how many engineers are there. The funny thing is we don't even know who's attacking it :lol Even our xp from repairing is not only delayed, the number also fluctuates from like 11xp to 35xp.

Funny thing is I've never seen type of lag/malfunction on even a large Biolab fight.

Hoping the 3rd hotfix will remedy all this.
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