2012-04-16, 05:01 PM
|
[Ignore Me]
#13
|
PlanetSide 2 Community Manager
|
Re: Station cash vs ingame cash.
|
|
Originally Posted by XroW
It’s not relevant at all.
If you gain X (in game currency) at the rate of T (Time) It doesn’t change the fact that I want the value of Station Cash to represent a fixed amount of X at all purchases.
The actual numbers are irrelevant along as the relationship between Station cash and in game currency are constant for pricing. (I dont care about getting an number for X i just want to se if people agree)
Yes, it’s all good. And I support it.
My question is regarding the relative value of station cash in relation to in game cash. My attempts to start a discussion about whether or not this relationship should be fixed or floating has been for not.
|
Where do you feel the value is in fixed costs? If new items are added should older and less popular items be made cheaper? Could there be "sales" of items in the form of a discount? I'm not indicating any of this is what will transpire, but I'm curious about your position.
|
|
|