PlanetSide Universe - View Single Post - Station cash vs ingame cash.
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Old 2012-04-16, 06:56 PM   [Ignore Me] #21
Legion
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Re: Station cash vs ingame cash.


Maybe we should introduce a player run market where players craft the items we need to use with resources, therefore, the players determine the cost of items by supply and demand. If players do not make an item then the only way to get it would be station cash.

/end sarcasm

I think other F2P Micro-transaction games have shown that rates are often not fixed, but vary only slightly. Moreover, there may be sales or bulk discounts. Just some musings. It is also important to remember that it is mutually beneficial for both players and the developers to have station cash be a viable and often used resource. Planetside 2 will not be profitable/sustainable if a large amount of players do not use station cash or buy station cash. I think the recent rumblings at EA about the possible layoff of 500-1000 employees is something we all do not want to see with Planetside 2.

On a side note, it would be nice to be able to buy different UIs, login screens, sprites, etc.
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