Re: Indoor combat improvements
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Invincibility Mode sounds skeptical, yes, but if you've played Team Fortress 2 you see it in action and it really makes a big difference. The invincibility mode lasts only 8 seconds so it's just enough time to breach the door. The main benefit is the 'scare' factor as opposed to decimating everyone around you. You don't end up getting very many kills because everyone sees you and they realize that they need to keep their distance because its a losing fight to go against them. It does suck to be on the receiving end, but if you're running towards them shooting at them then you should expect to get killed.
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Last edited by ANaKeR; 2009-12-03 at 02:16 PM.
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