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Thread: Naval combat
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Old 2009-12-06, 06:44 PM   [Ignore Me] #13
Galapogos
Corporal
 
Re: Naval combat


Oh I really doubt that objects of that size could even be implemented into an online game without intense lag, even if the ships were scaled down to where the ships were very still large in comparison to the rest of the units it could still be fun, just as long as they scaled down the crew as well, which I think would work out better because there is a lot more of the crew on these ships that don't really have roles fun enough to put in a game anyways.
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