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Click here to go to the next VIP post in this thread.   Old 2011-07-12, 11:54 AM   [Ignore Me] #187
Higby
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PlanetSide 2
Creative Director
 
Re: Matt Higby doing a Q&A at reddit!


Another skills tree question that we haven't gotten a chance to answer yet...

If there is any one question I would like you to answer if possible is the ease of changing classes. My point is this from your recent reddit quote

"You're never stuck, capped or locked in to anything with the PS2 cert system. Recerting isn't necessary because there's no restrictions on how many certs you can have trained at a time, just how many you can take advantage of on any given loadout."

Does this mean in some way that BR or Cert points are shared across classes? (BR 7 means BR 7 Engy/Medi/Heavy assault) So if me and my air cav group start owning this base then EVERYONE in the base can just roll AA maxes to counter us with no re-cert timer or equivalent? If so then I must point out that this will heavily influence gameplay for the worst as it is too easy to just change from BR7____ to BR7____ that easily upon spawning at a terminal..

If you're BR 10, that's on your character. Classes don't really have RANKS, they have CERTS which are locked or "gated" by the player's overall rank. So, if you're BR 10, you aren't automatically a level 10 AA Max since a level 10 AA max doesn't actually exist in a meaningful way. But, you have access to unlock level 10 AA Max CERTS, those CERTS would still require time to train and unlock.

So, while you can switch into a variety of roles, you'd be playing them completely untrained until you put some time into advancing all of them.

One final note: More advanced roles (Such as MAX or Liberator) may require advancement down a specific skill tree to unlock, for instance you may need to spend some time training Heavy Assault to unlock MAX skill trees, that way everyone can't just spawn an untrained powerful vehicle / weapon and still be very powerful with it despite not having any of the bells and whistles unlocked. This is something we're still playing with internally, we're doing a lot of iteration on these systems - when they're totally locked down you guys can expect to see a full expose on them get released.

Again, huge thank you for the questions and feedback guys... It's really awesome to have this community as a sounding board, sanity check and idea farm on some of these things.
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