Re: Huge Outfits and PlanetSide 2
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Quantum Dawn is actually closing recruitment sometime today to prevent something like this from happening. Recruit too many and no one will know no one. It would be a zergfit with no tactics.
Now, the problem. Planetside 2 heavily rewards numbers as a means to victory. You don't necessarily need tactics to take any base or outpost. However, if the game design required tactics (more advanced tactics) as a means to victory, then this might make numbers less relevant. As of right now, the generators and critical points of a base are like open wounds ready to be infected.
I believe the solution to the problem can be found in the design of bases and outposts.
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