PlanetSide Universe - View Single Post - New single person mechs designed from scratch for PS2
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Old 2011-07-21, 05:13 PM   [Ignore Me] #58
CutterJohn
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Re: New single person mechs designed from scratch for PS2


Originally Posted by Malorn View Post
Are you suggesting we replace ATVs with mechs? ATVS are lightly armed/armored and are designed for very fast infantry ground transport that is completely lost when you replace them with mechs. They have a specific role, and are fun to drive and zip around on.
Who says mechs are slow? A small 1 man deal that weighs couple tons? Could be quite spry. It would be fun to zip around on a mech too.



If you think of a role not already occupied by an existing vehicle that a mech would be really good at, please let me know.

I'm of the rather solid opinion mechs have no role on their own because they are basically tanks with legs. So you have either tanks or mechs, and tanks are a lot better because
1) they have lower & smaller profiles (thus taking less damage while still peforming their job)
2) more stable shooting platforms (smooth ride vs bobbing from walking)
3) better serve the "armor" role by shielding infantry from small arms (mech legs dont do that very well)
4) faster & more maneuverable

And the only thing mechs have is height for better firing angles, but that comes at the cost of being much easier to hit and thus taking a lot more damage. Steep price.
1. Quite true. Though I think you underestimate how tall tanks are. That mech in district 9 would be only slightly higher.
2. I fear you have not spent enough time off road in a wheeled or tracked vehicle, nor on a horse. The ride on rough ground will definitely be smoother on the horse at a canter or gallop since they adjust their legs to the terrain rather than bouncing over it, and the turrets will be stabilized for both anyway.
3. Not all vehicles serve this role, or need to.
4. Faster over certain types of terrain and not as maneuverable.

A mech would not be heavily armored. Foot loading would be too high. They could never be walking tanks, and would fail at the job. Their purpose would be highly mobile scouts/fire support in rough terrain, like mountainous areas and thick forests. They could step over obstacles that would be insurmountable, possibly even climb somewhat with the right foot and leg design. They are tall, sure, but they can turn, sidestep, etc, to fit through tight areas, and are much narrower than tanks/apcs/trucks. Anything you can do or anyplace you can go on legs a mech could pretty much follow, so long as whatever it was supported its weight. Mechs would suck as badly on flat desert as tanks do in the mountains.

Last edited by CutterJohn; 2011-07-21 at 05:15 PM.
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