PlanetSide Universe - View Single Post - Anyone else worried about the Max?
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Old 2012-06-07, 01:22 AM   [Ignore Me] #64
Bobby Shaftoe
Staff Sergeant
 
Re: Anyone else worried about the Max?


Originally Posted by Coreldan View Post
Not really worried. Gotta remember a few things.

2) Everybody has MAX available from the second they log in in comparison to requiring a cert in PS1
I'm not sure about your logical leap there... considering in PS1 people said there were too many MAXs, especially after all the bundles/increase BRs in the game. That particular situation occured due to mid/late game-life developments, this now 'in-game' right from the start.

This in combination with split weapons and engies with ranged repair whilst moving doesn't bode well for there being much variety in indoor/short range infantry combat.

Inb4 the usual 'It's still alpha/beta, they'll balance/tweak it!' catechism that gets flung about whenever someone brings up valid concerns, without actually offering any suggestions as to how it would be 'balanced'.

1.) Everyone has them (Everyone is cool with BR40 for some reason); doubtful getting changed.
2.) Split weapons, AV + AI, lets you deal with any prime threat in a short range/indoor environment; doubtful this would change since every faction is now dual weapon equipped.
3.) Range repairs whilst moving, Engies; Would appear to be an integral 'facet' of the 'faster' gameplay methods they want to promote for PS2. Different rep rate multiplier for MAXs compared to other equipment possible?

So what you're stuck with is essentially 'balancing' MAXs through a specific ability of another class, before you even take into account the 'perks/bonuses' from certs within each of the two class trees and before you even go into cross Empire balance.

Gonna be fun seeing Lasher 2.0 playing out across multiple weapons/equipment combinations.
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