The issue with the idea of denying your enemy the resources seems to be that not only do you gain resources for all hexes your empire hold, but you also gain the appropriate resources merely for fighting over a hex. So, if you have all the Alloy hexes, an enemy empire could attack one of them and either capture it, or gain the resource simply through conflict over it; most likely a combination of both.
Originally Posted by Virulence
Interesting that only the major facilities seem to award Auraxium, while all of the other resources are dependent upon smaller outposts.
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Here's why:
You can also trade Auraxium for other resources if you happen to have a small supply of any.
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http://wiki.planetside-universe.com/ps/Auraxium