PlanetSide Universe - View Single Post - New Max Updates on Test Server
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This is the last VIP post in this thread.   Old 2013-04-26, 11:15 PM   [Ignore Me] #5
Higby
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PlanetSide 2
Creative Director
 
Re: New Max Updates on Test Server


Originally Posted by Quard View Post
What's the point of public test then? To tease us?
No, not at all. Public Test sits in a sequence of servers that features and content go through before going to live. It's not the first stop, though. In fact, it's about 3 environments behind the latest data that the team is working on day to day, and as things are ready they're promoted up the chain to eventually go live, and ideally go through a finer and finer tooth comb along the way, scraping away all the bugs and problems as they do. Often, due to the way that data promotion works, problems still get on test server, but it's a lot more stable and error free than the dev working branches, which with dozens of people making hundreds and sometimes thousands of changes to a day, can be quite chaotic.

Our goal with test is of course to keep it as up-to-date with the latest and greatest, so we have more time to integrate feedback and tune based on real world usage, but we can't keep it on the bleeding edge and ever have something that can be counted on to be remotely stable.

Last edited by Higby; 2013-04-26 at 11:17 PM.
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