PlanetSide Universe - View Single Post - Flails and snipers and draw distance (oh my)
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Old 2011-03-20, 06:03 PM   [Ignore Me] #13
Furret
First Sergeant
 
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Re: Flails and snipers and draw distance (oh my)


I'll agree, it doesn't take skill to hit a target thats standing still in the head.
But if you add bullet drop, it'll take a few seconds to line up. If you're standing around in the open for that long without moving, you're asking to be sniped.

EDIT: as for draw distances, I'm half and half on a maximum draw distance, or having it be an option that you can set.
I think if you could only do damage in a certain range (current draw distance), but could still see that farther distance, the game would stay balanced, and not give too much of an advantage to people with better graphics cards. I will agree, that playing on a supercomputer should not give you the ability to snipe someone from one base to another, but if its a flat stretch, you ought to be able to see almost all the way.

Last edited by Furret; 2011-03-20 at 06:06 PM.
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