Re: No Auraxis for Tanks!
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I feel like even still in these critical mass fights where you have 48+ on both sides of a facility fight even still you wouldn't spawn tanks. Maybe a lonewolf looking to farm easy kills or a pub/new squad/platoon leader who isn't yet familiar with all aspects of the game.
Any organized Outfit would either avoid this critical mass fight as a waste of manpower in favor of grabbing up territory/going around a fortified position or Easily drop inside the enemy perimeter via Vehicle Spawn and Galaxy Drop.
I dunno... Out of personnel experience ever sense the lattice introduction and especially in the new Esamire base design all tanks can really do is sit outside of a facility and wait for the Infantry to get the objective. It's always been a Galaxy drop that decides who wins in a critical mass fight.
Again though I'm speaking on average and not exceptions to the rule.
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