Re: Brainstorming: VS MAX Special Abilities
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Looks like the ideas are converging around a hover-mobility mode.
MAX had "run mode" in PS1, which took time to wind up and took time to power down and they couldn't fire while doing it.
I think the VS mechanic needs to be significantly different from that.
It could have a quick charge too, where it just zips forward or even teleports (Blink in many games). It could have a variety of applicaitons:
- quickly flanking
- escape
- breaching a tight defense
- avoiding certain death
Thoughts on a charge or blink-like ablity? Could make use of those wing-like things we see in the model art.
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