PlanetSide Universe - View Single Post - The balance issue with multi-gunned vehicles
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Old 2011-07-27, 03:32 AM   [Ignore Me] #16
Redshift
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Re: The balance issue with multi-gunned vehicles


They're not suppose to fight each other, the deli and the sunderer were supposed to be troop transports, but they were never used because it was easier to pull mossies, or grab a gal if you really wanted to move rexo's around.

They'll suffer the same problem in PS2 unless they do something to make them more useful than a gal drop, i.e make the sunderer much faster and give it a shield it can deploy like the AMS bubble, then you can ram a BD and shield yourself while you push in, which would be different to a gal drop where things would be faster but more likely to get splattered by vehicles on the way in
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