PlanetSide Universe - View Single Post - Essamir redesign is awesome, but lattice has made it incredibly zerg-centric
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Old 2013-07-29, 03:37 AM   [Ignore Me] #8
Taramafor
Sergeant Major
 
Re: Essamir redesign is awesome, but lattice has made it incredibly zerg-centric


Originally Posted by BlaxicanX View Post
Exactly.

That aside, I think people don't understand that zerging in this game... is working as intended. When the game slogan is "numbers ALWAYS matter", what are the odds that a mechanic that actively punishes people for mobbing up (giving less exp for zerging) would ever work? The entire point of the game is to basically form up into as big of a mob as possible and having giant battles with each other.
Therein lies the problem. I don't mind the zergs themselves, just the fact that a zerg overuns base after base with little to no resistance until said resistance eventually pops up. Meantime all you're doing is flipping bases and snoring. Or getting trapped in a spawn room if you're defending. Smaller zergs can get away with it because they'll be countered at some point. Larger zergs don't because either they don't slow down 'till reaching a plant or tower or they get bored and spread out for more fair fights.

Last edited by Taramafor; 2013-07-29 at 03:43 AM.
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