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Old 2013-07-02, 12:21 PM   [Ignore Me] #45
SolLeks
Master Sergeant
 
Re: ESF Update Plans via Kevmo


Originally Posted by Rbstr View Post
Get rid of the after-burning and limit maneuverability while in hover mode.
Bam, no more hover-fest because it just won't work.
Then we just have a Turn-fest, how boring is that? At least with the 'Hover-fest' we can do some cool things to dodge enemy fire and fight back, instead of just taping the pitch up key to start and end all of your fights.

Originally Posted by Valkar View Post
I understand what you're saying and I appreciate that this is the route the dev team took to basically give us helicopters and jets all rolled into one because making two aircraft just wasn't possible at the time. But i promise you there is not a single VTOL aircraft in the world capable of flying full speed then slowing to a hover mid flight in combat, turning around and shooting at another aircraft chasing.

I think the point of what many of us is saying is that its time dogfighting came down to skill in flying where right now it is about keybinding to pull off a quick brake, reverse thrust and then hovering in a single position as you unload a clip.

Whilst many pilots will say this is skillful and many who do it are certainly excellent pilots and I have a lot of respect for them, I can tell you now that if they removed this, you would see a lot more pilots winning fights and the top gun list would change over night.

Why add joystick support when you just need to press space bar, shift and S right?
There are plenty of games with 'normal' jet type combat, Planetside is the only game that has this unique Vtol style combat.

No there are no real aircraft that can pull off the moves we do in this game, and yes it would probably kill the pilot if attempted in real life, but this is a arcade shooter, not a sim. We don't need to change the flight model, they would have to re work everything since there is no energy management and the maps are tiny with a very low flight ceiling. I honestly don't think the list of aces would change over night even if this change was made, other then the fact more than half of them would quit on the spot. The aircraft are VTOL because thats what they made in PS1, also, VTOL makes more seance 900 years from now anyway. Why would we still be using the same jets then?

as for skill, there is no more skill involved in normal jet fighting than in PS2 Vtol jets. this is just like the short TTK vs long TTK discussion, they both have their ups and downs. your version of a dogfight in this game is very wrong when comparing agenced good pilots, sure doing a barrel roll turn will work on bad pilots, but a good pilot will kill you mid turn if you tried to do the same. Maybe instead of calling this style of flight skill less, you should try learning it and fighting good pilots instead of farming noobs.

Also, who needs joystick support when you just need to hold pitch up and tap S ever so often, right?

Last edited by SolLeks; 2013-07-02 at 12:29 PM.
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