PlanetSide Universe - View Single Post - The Enclave wants YOU! [NA]
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Click here to go to the next VIP post in this thread.   Old 2012-05-30, 03:02 PM   [Ignore Me] #56
Malorn
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PlanetSide 2
Game Designer
 
Re: The Enclave wants YOU!


Originally Posted by BuzzCutPsycho View Post
The Enclave recruitment policy is slightly modeled after the policies of the real life military. Recruits volunteer to join The Enclave and are accepted after meeting a set of very lax requirements. Usually speaking English, being able to use TS3 and possessing a basic amount of mental faculties is enough to be accepted. However! Being accepted is only the first part and as many people soon realize The Enclave has a very high turnover rate.

Our turnover is based on a few things and the way we combat that is constant open recruitment with reasonable standards. The most common causes of turnover are as follows:

* Not using TS3.

* Not enjoying our play style.

* Not having a sense of humor.

* Being a retard.

You don't really get to know a recruit until they become a member and holding "try outs" like in the days of yore is both outdated and a massive waste of time. Our "try outs" are an every day process that shows whether or not you have what it takes to maintain membership or if you're just another window licker prime for culling. Unlike true zerg guilds we have a set of in-game requirements that members must adhere to which ensure the efficient operation of the outfit and unlike wannabe military outfits we don't bog you down with needless amounts of bureaucracy and red tape. Our method is effective and efficient and is why The Enclave was the absolute best outfit in PS1 and will be the best in PS2.

Thank you for reading and good luck with your continued membership.
Adding to this.

The Enclave recruitment method gets a wide variety of players, from the really, really terrible bads to awesome top-notch players, and everything in between. The bads and idiots get weeded out over time as they either cannot or will not contribute to the Enclave's methods of success, or they simply stop showing up. The good and great players tend to stick around as they enjoy the success and play style. So as time has gone on the quality of the players is always improving as a strong core of Enclave players always sticks around to be a good example and teach newer or inexperienced players the ropes.

It's not for everyone though. You have to like the play style and you need a sense of humor. While the Enclave is all about serious business in-game and decides outcomes we balance that with a lax community culture that is not at all PC where people can unwind and be themselves. Its not fun to always be serious business about everything so of course we will joke about all sorts of stuff, including having "team foreskin" to help pass the time and keep people engaged. Ideal Enclave members are those who are capable of being focused and supporting the team while also being lax, thick skinned, and tolerant of others. No princesses or drama queens please.

It's a balanced approach that has a high turnover rate, but it also has a strong retention rate of solid players that continually bring the Enclave success in any game. It's a filtering process that constantly improves the Enclave and provides it with plenty of good players to keep it successful.

Planetside 2 is a game of scale and there will be few outfits that will have the organization, culture, teamwork, and skill to handle any situation and enjoy PlanetSide 2 to its fullest. The Enclave has a proven success record in this type of game and many others. It delivers on its assertions and will be one of the most successful and notorious outfits in PlanetSide 2.

If that's the sort of outfit you want, please head over and join up.

Last edited by Malorn; 2012-05-30 at 03:03 PM.
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