Originally Posted by Qwan
Question
Does anyone feel that this will make a difference in the decision to stay and fight for a well defended base, when you can just go two hexes down and get the same xp for a less defended base.
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Yes but not only for the exp but because taking the surrounding hexes helps taking the well defended base...
Originally Posted by Qwan
Question
Is this the end of the enormous epic battles we saw in PS1.
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Never played PS1. But yes the game mechanics in PS2 does not promote this type of behavior in game.
Originally Posted by Qwan
Question
Do you as a player think they should incorporate the old xp pay out they had in PS 1.
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If they do they can't make this a F2P game as they need to earn money on selling exp boosters.