Re: GU11 Weapon and Resource Tuning Changes
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Interesting changes. Will have to see how they turn out, but nice to see the heavy weapon tweaks, under-barrel change is AWESOME and.. resource changes??? I thought SOE forgot about them. Vehicles might actually stop coming once you kill a bunch of them for once.
I would have rather had the 8 second fuel charge on ZOE than take more damage while active I think. Oh well.
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