PlanetSide Universe - View Single Post - "Healing beams" for the Medic/Engi
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Old 2012-06-05, 11:05 PM   [Ignore Me] #34
Runlikethewind
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Re: "Healing beams" for the Medic/Engi


I'm fine with a heal beam. My experience was that the PS1 system worked well in an organized squad but not so much if you where just running around randomly trying to heal or revive, players needed to know you were there. I could see a system in which the heal beam worked most quickly at point blank not moving and then less effectively when you began to add distance and movement. Medics could then cert to increase the distance they could heal at the cost of something else. And as has been said already, the beam fits with the lore and the PS1 mechanics so its legit in my eyes.
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