PlanetSide Universe - View Single Post - Crawling on the ground... missing?
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Old 2012-08-09, 04:34 AM   [Ignore Me] #57
Dropshockmedic
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Re: Crawling on the ground... missing?


In the end the gameplay is mobil enough anyways.
Now... slowly but surely I get what you mean with "dolphine diving".
Im not really someone who played Egoshooters in the way I will when I play Planetside2 - with companions!

Seriously why did all of you people pretended you are just interested in the fast movement when you are just halfwhining here all the time. Something felt off and thats it.
You think it will be unbalanced because you can fall down fast and rise fast as well, right? In a way that wouldnt be possible with a real body.
Then we just have to balance this as well.

+ You can throw yourself on the ground very fast but standing up takes 1,5 seconds (with animation) and heavy-Aussault and Engineer (with turret) needs 2 seconds.
+ If you go done while standing it takes you 1,5 seconds.
+ When you dropped yourself forcefully, just 0,8 sec ( while walking/running and not while standing ), your vision will shake accordingly and you have to position your weapon, takes another second.
+ When you crawl, you can slowly advance and slowly turn in another direction (like driving a vehicle).
+ You can roll sideways to evade stuff (similar like sprinting) but your sight will spin around, of course.

^ balanced!! Now you have a real body on the ground with all its disadvantages.
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