PlanetSide Universe - View Single Post - Self deconstructing vehicles?
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Old 2012-02-02, 07:25 AM   [Ignore Me] #3
Figment
Lieutenant General
 
Re: Self deconstructing vehicles?


I'd say ownership rules akin to those in PS.

I've already juggled enough units around at the same time to create CY turrets for random gunners (Thundy + Deli + Sundy + another Thundy). Similarly I've set up a lot of AMS/Router combos on my own. If I'd not have to juggle those units to keep them from destructing, there'd be no time pressure that can lead to mistakes, I'd not have to get out in the open all the time by exiting vehicles, etc.

If you didn't handle another vehicle in two hours, fine, if you did, the other vehicle should be deconstructed. Otherwise the spam of abandoned vehicles (both full and low health) would soon fill the CYs.
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