PlanetSide Universe - View Single Post - The Mine And Light Vehicles
View Single Post
Old 2011-04-24, 10:08 PM   [Ignore Me] #17
LordReaver
First Sergeant
 
LordReaver's Avatar
 
Re: The Mine And Light Vehicles


The problem with mine fields, is that they don't actually give players enough chance to avoid them in light vehicles. Heavy vehicles don't have this problem, because they have armor to spare. Keep in mind, that even an OS gives you warning. Increasing the draw distance would help with that, but at the same time it would decrease the point of minefields. The idea of having different mine types does the same thing ultimately. I had considered this before. It would add slightly deeper tactics, but I was trying to keep dev time down. So having it be vehicle based damage is probably the most simple solution.
__________________
LordReaver is offline  
Reply With Quote