PlanetSide Universe - View Single Post - [Merged] Planetside 2 & TrackIR
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Old 2011-12-11, 05:37 AM   [Ignore Me] #32
Shogun
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Re: Planetside 2 & TrackIR


nice hardware.

i could use this feature, even when not flying.
just imagine you yre running in a max suit and want to check the surrounding.
in ps1 you would disengage runmode the second you use strafe. with this system you could maintain your run direction and speed and just turn your view.

and as a soldier i always did almost acrobatic strafing/turning/backwards-running to be aware of my surroundings, while running in a general direction. no need for that any more.

a full implementation with turning apropriate head animations may use some dev time, but at launch i guess it would be ok to just implement freeview without every exact movement shown on the playermodel. but sooner or later full implementation would be a must to let backstabbers know when their victim is looking right at them while his soldiermodel looks the other way
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