Re: Lets talk about the ressource system. Right now, its borderline Pay to Win
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Why not make resources used to craft temporary cosmetics (based on time or number of uses) and completely get rid off resources influence on actual battle. And put cooldown on infantry stuff that has none like grenades, mines, C4 etc. Like that stuff is being assembled by nanites on the move, but requires some time.
All in all having one more restriction on stuff, that already have restriction (cooldown) is frustrating and not very fun.
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