Originally Posted by BorisBlade
Frostbite 2 is much better for the super small scale of BF type games. But the destructable stuff has no use in a persistant game, nor was it designed or able to even remotely handle what Forgelight can with ps2.
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I wouldn't call some of the levels I've seen in frostbite 'super small scale'
That tank level was pretty damned large. Not so large perhaps as PS, but it could give some PS continents a run for their money.
Size doesn't matter much anyway. Most engines could handle PS sized maps with PS level of detail no sweat.
Obviously it can't handle PS2 though, because its not designed to do so. Forgelight couldn't handle BF3 either.
And destructible stuff would work fine. It'd just have to autorepair when nobody was around to see it do so.