PlanetSide Universe - View Single Post - "But that wouldnt be Planetside any more..."
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Old 2011-07-12, 01:50 PM   [Ignore Me] #6
IceyCold
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Re: "But that wouldnt be Planetside any more..."


Originally Posted by 2coolforu View Post
How much changed between Starcraft and Starcraft 2 or C&C Tiberian Dawn and C&C 3, Doom 1 and 2,Age of Empires and AoE 2, Grand Theft Auto 3 and San Andreas? Obviously we want a fresh game that is new but what we don't want is something that resembles Call of Duty or Battlefield too much , or that strays from the ideals of Planetside. The game was original and new and one-of-a-kind and the gameplay it brought was great, the statement 'that wouldn't be Planetside anymore' is generally used when a feature seems to lack the teamwork and wide-scale that made the original such a good and fresh game.

What we don't want is Call of Battlefield: Future Warfare 2, what we do want is 'Planetside 2'. A game that builds upon the greatness of the original and adds in new features that build the experience without making a game too far away from the original to be recognized.
A major difference is Starcraft / C&C / AoE are strategy games, which have not changed much in years at all. Doom 1 and 2 were both created in the same era of shooters so they did not need to change much. And The GTA series did change DRAMATICLY from GTA 2 to GTA 3, funny that you would choose that as an argument point since GTA did not become as widely successful till it completely changed its mechanics from a top down game to a 3d one.

What one must remember is 8 years ago Planetside played quite a bit like many of the other shooters of its day in base mechanics; but now 8 years later the FPS genre has made huge advances and in order to be successful Planetside 2 must do the same.

I keep hearing that being like the Battlefield series is a bad thing, but honestly I thought that BF2142 was an amazingly well made shooter and anyone who was ever in a clan in that game knows that the level of tactical skill used changes the game a lot. I do not want Planetside 2 to be a carbon copy of any current shooter game, and I highly doubt it will be; but it would be absolutely stupid for the Dev team to not look to the current juggernauts of the FPS genre to see how PS2 can be made better.
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