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Thread: Gameplay: Artillery!
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Old 2012-07-25, 11:37 PM   [Ignore Me] #11
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Re: Artillery!

Originally Posted by Accuser View Post
Boring to fire, frustrating to be killed by, worse to be TK'd by.
I'd rather have PS1's BFRs than any form of artillery...
Of course its frustrating to be killed by, same applies to a bomber, a sniper, a drop pod. Death isn't supposed to be enjoyable. Artillery would make both the defenders and the offense think twice how they position themselves. For example, the attacker couldn't just place a galaxy behind some obstacle that perhaps prevents direct fire from base. One assault guy would get to distance enough to mark it for artillery fire, and the artillery would blow it to bits.

Artillery, no matter how frustrating it actually is, brings more intense and strategic combat. That's pretty much the reason I advocate it. Nothing was more interesting than Fusion mortar fire in Tribes.
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