Re: PS2 needs dynamic XP gain.
|
|
Good idea ... been missing this myself in PS2.
I remember times in PS1 where spawn camping and killing a freshly spawned enemy gave you 1 or 2 XP (vs. up to 100-200XP when killing someone who had been alive for some time).
That made spawn camping just a waste of time (besides being lame anyway).
__________________
|