Originally Posted by Justaman
I vote yes, and that the slow effect increase based on how many allies your are currently clipping, to deter stacking. The bigger the crowd, the harder it is to wade through.
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This sounds like a good idea.
As far as a stacking exploit goes, soft colision of the type I'm talking about would cause the stacked soldiers to repel each other somewhat. It would be like trying to keep like poles of a magnet near each other in this respect, making it very hard if not impossible to pull off for any length of time.
With respect to vehicles, hard collision will likely be neccessary to prevent other issues (not being able to enter a vehicle due to a smaller model being inside a larger one, etc)