Originally Posted by typhaon
That thing where you're being shot at and you run around a corner, inside a shield, yet still take damage and die.
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Welcome to every shooter ever.
This is the cause of clientside hit detection and it's not something that's fixable.
On the enemy's screen, you had not yet made it into the shield and he shot you. You can't deny that guy his kill because from his perspective he landed the shot and got the kill.
You just have to figure that's going to happen and either be faster or don't make such a reckless attempt at sprinting into cover.