Re: The balance issue with multi-gunned vehicles
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That is fine. A punisher for each passenger. Limited field of fire, but the guy gets to shoot at stuff. Not that over powered because it is just as if the guy were walking anyway.
FPS players like to shoot stuff. Allowing passengers the ability to shoot stuff (even if mostly ineffective) will increase the usage of a transport. Using a type of weapon that would be on par with something they would have anyway if they were running from point A to point B would make a lot of sense.
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