PlanetSide Universe - View Single Post - An absolute must when considering the new resource changes
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Old 2013-07-31, 09:00 AM   [Ignore Me] #8
NewSith
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Re: An absolute must when considering the new resource changes


Originally Posted by PredatorFour View Post
Cool, so will say 1 hex provide resources for all air, vehicle and infantry at once ??
There is only going to be 2 resources now, power and nanites:

Originally Posted by NewSith View Post
It's all simple - a base drains its own separate resource to generate us our own separate resource for the hex its on. The more a base has in its silo, the more resource per second it generates. If its silo is empty it stops generating resources. As simple as that.



Visually:

Mao is on 100% power
Players on the hex recieve 100 nanites per minute


Mao is down to 43% power
Players on the hex recieve 43 nanites per minute


Mao is down to 0% power
Players on the hex stop recieveing resources
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
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