Originally Posted by PredatorFour
Cool, so will say 1 hex provide resources for all air, vehicle and infantry at once ??
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There is only going to be 2 resources now, power and nanites:
Originally Posted by NewSith
It's all simple - a base drains its own separate resource to generate us our own separate resource for the hex its on. The more a base has in its silo, the more resource per second it generates. If its silo is empty it stops generating resources. As simple as that.
Visually:
Mao is on 100% power
Players on the hex recieve 100 nanites per minute
Mao is down to 43% power
Players on the hex recieve 43 nanites per minute
Mao is down to 0% power
Players on the hex stop recieveing resources
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