Originally Posted by ThGlump
Trying to run through someone with cloak would result in huge rubber banding, if your client move because he dont know something is there and then is send back by server. That would feel terrible.
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Then there's the question of whether Darklight will be in the game. !/send packet if darklight = no. send packet if darklight = yes. I'd see even more issues. Personally I trust the devs to be up to the challenge of making it work.
Unfortunately I bring certain expectations from playing PS1 for so long, and one of them is to have a counter to cloakers.