Originally Posted by Crator
What if they added a timer to how long you could stay dead? Make you respawn to nearest indoor spawn point if you don't do it within amount of time.
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All of this for what purpose? That is what I don't understand. KDR is a useless stat already and it encourages specific playing habits. Removing the death stat from revive would also end up making KDR even less important... which is good, but why even track deaths at all? Just remove the death stat completely from the game and from the playersite info.