PlanetSide Universe - View Single Post - AGN: Consolidated Community Clash Feedback Thread
View Single Post
Old 2013-10-04, 10:41 PM   [Ignore Me] #90
Locke
Private
 
Re: Consolidated Community Clash Feedback Thread


Feedback:

I honestly think it would be worth having a set lane or lanes the outfits have to follow depending on how many people are active on Nexus. At present the action is to spread out that the viewing experience is not consistent enough and a lot of times you have the entire ground forces of each team just sat at different bases ghost capping rather than fighting each other. They need to be forced into fighting each other sooner and more often over the match to make it entertaining. This would also help with the commentating by making it easier for them to be at the right place at the right time.

I also think it might be worth looking at aircraft number caps depending on how the next few events work out. The last two CC have been so totally dominated by one side owning the air that it's been pretty boring to watch the base battles because there is no really effective g2a counter for liberators against players at this skill level on this sort of terrain. It also removes interesting things like Galaxy drops as effective air teams just totally shut them down before they even leave the warp gate.

Long term it would be good to see a real time map of whats going on but thats down to SOE.

Last edited by Locke; 2013-10-04 at 10:46 PM.
Locke is offline