Originally Posted by Huma
Yeah true but that's way after BFRs. We're talking about those here
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That wasn't the original point of this thread. The original point was a small balanced agile vehicle to fight along-side tanks and infantry. When people associate BFR with the mech idea I proposed it conjures up ideas of a super mech and not the one I described.
Originally Posted by EASyEightyEight
Mechs could have their place later in the game's life without feeling shoehorned in. Right now all a mech would serve to do is to be a walking tank. Planetside 2 doesn't need 2 different medium tanks.
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It's not a medium tank. Their weapons and roles would be very different. The lightning has speed in a linear direction and a fast firing cannon the mech I proposed would be more of a medium range attacker that would be pushed back by say a tank shooting from afar. (
My other thread explains how I'd prefer tanks function).
Originally Posted by Thumpa
I threw together a quick sketch of how a multi-man mech would operate.
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That's exactly what I imagine. A lot of useless roles. I'm glad someone else see what I mean. (To be fair I go a bit further. I linked to my other thread which removes that monotony of multi-manned vehicles and replaces it with action for all participants).