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Thread: Hit indicators
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Old 2012-07-10, 09:33 AM   [Ignore Me] #42
Vreki
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Re: Hit indicators


Originally Posted by Dart View Post
Anyone arguing AGAINST hit indicators has clearly forgotten this is an MMO and we'll all have varying amounts of ping. Without a hit indicator it is incredibly difficult to know how far/fast you need to lead a target to compensate for your individual ping to the server at that specific moment in time.
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I will have to agree with that. It all fine and well if you have a larger calibre sniper rifle where they either drop dead or you can see the impact.
But try hitting someone crossing in front of you with a semi-automatic weapon, and it becomes a guessing game.
Unless you want their body to jerk each time they are hit by a bullet, no matter how small? I bet that would get old really fast.
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