Also, overall, I have always felt we need a 4th empire. The 3 way is designed to be perpetual. Ideally, the two empires in the weaker strategic position would always gang on the leader in any conflict. However, it doesn't usually work that way. Instead of that, which was supposed to keep it fun, empires will often flat double team when the blood is in the water. There's nothing wrong with that, it's just nature. It can be a ton of fun facing overwhelming odds, but empires can lose players getting kicked around a lot. If we had 4 empires, we'd see more diversity on that outcome, as empires would pair up more and we'd see a lot of combos.
I would also keep just 3 WG's per continent to really mix it up. 4 empires, 3 warpgates per cont.
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