Originally Posted by Timithos
This is a shame. It should have been for attackers only.
And I wanted a new generator/console in the facility's plethora of empty buildings to control the AMS no-deploy zone.
What about tunnels everywhere else other then Amp stations and Tech Plants? There are none. Defenders lose again.
I'm getting the feeling that some players only fight at major facilities. How sad.
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With a few exceptions, I think small outposts don't really benefit that much from defenders putting sunderers near the cap point(s). The distance from the spawn room is relatively short.
The reason defensive sunderers in AMP stations and Tech plants work so well is because the are protected by the shields. Once the shields go down, the sunderer usually follows shortly after.