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Thread: WDS awareness?
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Old 2013-10-21, 05:58 PM   [Ignore Me] #56
Natir's Avatar
Re: WDS awareness?

Originally Posted by Malorn View Post
What I've distilled out of this is:
1) rewards aren't motivating enough
2) world is not persistent enough for holdings to be meaningful
3) nothing to help outfits stand out in what they accomplish

The goal of WDS long-term is a victory condition in a world that is always changing, and where any one victory is short lived. We want it to be a way that outfits can compare strategic impact and get some recognition for their efforts and to develop some server pride and community to achieve that victory condition.

Intercontinental lattice adds to persistence and player agency but the obvious goal (capture every territory in the game) is not realistically achievable, nor can contribution towards it be measured. That's where WDS comes in. Its a strategic scoring system in its infancy. In the future I expect it will have points for continent locking, cracking, and sealing, with a possible instant victory if the unattainable is attained. I'm trying to sort out how best to score contribution of an outfit and identify good rewards. What would you like to see?
1) The WDS rewards, while are part of the problem, the whole point of the event is territory control and holding. You get almost no rewards in-game for this though compared to things like randomly getting kills. If I can earn more EXP in a couple of kills than I can waiting for a base to capture, what would I rather be doing? It doesn't matter if you are attacking or defending, if it is a good farm, then it is a good farm and no one really cares about the overall objective.

2) Well, yeah... Been like that for a while and WDS is not going to change that.

3)Outfit leaderboards...

Here is the thing, Malorn. In order for the WDS to actually work, you need a fully polished lattice, a working resource system (or removal) that matters, a reason to take territory, continental conquest, and the list can go on. WDS is mainly icing on top of the cake at the very least. It is a global reward for what you do in-game but the mechanics in-game are just flat out missing.

The game needs to be reworked from the ground up and an overhaul of the EXP system to favor what the game is supposed to be about, teamwork, continental conquest, etc. Right now it just favors your COD, BF4 mindset.
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