PlanetSide Universe - View Single Post - How fun is it to lose?
View Single Post
Old 2012-04-08, 02:22 PM   [Ignore Me] #24
ITOS
Corporal
 
Re: How fun is it to loose?


Originally Posted by BorisBlade View Post
This is why you focus on gameplay, then losing may not be as fun as winning but you can atleast have a good time playing anyway.
I cut away the rest of your post as it has to do with balancing weapons and utilities. It goes without saying that that is an important aspect for the enjoyment of a game but it's not the problem I wish to highlight; the sense of pointlessness that can arise when facing hopeless battle after hopeless battle. This problem has more to do with the balance of population in an isolated battle then it has to do with balance of weapons and utilities.

What I'm looking for is mechanisms which give meaning, fun times and a sense of achievement even when you are losing badly. I argue that for the majority of players, this can not be achieved with "the greater cause" of strategy and long term resource control. Instead it requires more direct incentives, of which rewards for completing "last stand" challenges could be one.
ITOS is offline  
Reply With Quote