PlanetSide Universe - View Single Post - Adding "carrots" to PS:N
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Old 2011-04-17, 06:52 AM   [Ignore Me] #14
SKYeXile
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Re: Adding "carrots" to PS:N


Originally Posted by SRxRedshift View Post
Customisable armour would be nice, not a massive amount of control i.e so you can easily tell whats rexo and whats agile but some small things

maybe a choice of a few difference painting paterns/shades abviously no choice in actual colour though,

You have to remember though all that stuff needs sending to everyone and i'm sure that will add to lag and i imagine the major thing they have to worry about with a few hundred people fighting is keeping the lag from adding up
umm im not expert, but i imagine thats more clientside anyway, yea the server needs to tell you what they're wearing, but it does that in planetside anyway, with the limited customisation options, its really more a matter of your client loading rendering so many different armours and skins.

photo shopped some skins anyway :P



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